View Full Version : New Developer for Star Wars Battlefront 3

Rogue II
10-03-2006, 10:07 PM
link (http://www.computerandvideogames.com/article.php?id=146932)

Free Radical scoops Battlefront
Friday 29-Sep-2006 3:26 PM World exclusive: TimeSplitters dev to create next instalment in the best selling Star Wars series ever

The next instalment in the massively successful Star Wars: Battlefront series is being developed by the UK-based developer Free Radical, CVG can exclusively reveal.

Our investigative reporters have learned that this is the fruit of the Nottingham-based studio's recently announced partnership with LucasArts.

No further details were offered from our sources, but after the massive success of the first two Battlefront games, we can't wait to see what Free Radical - with its years of experience working on shooters like TimeSplitters and GoldenEye - will do with the license.

When contacted Free Radical declined to confirm or deny its involvement in the next Battlefront: "I'm not currently able to elaborate on the details of our recently-announced deal with LucasArts," said Steve Ellis, a director at the studio, only adding that the deal is "a project we are very excited to have been given the opportunity to work on. It will be awesome."

We will of course wave the CVG lightsabers high in the air when more word hits on Free Radical's Star Wars Battlefront. You heard it here first.

TimeSplitters and GoldenEye are supposed to be great games. I've been meaning to pick up Timesplitters for gamecube.

10-04-2006, 12:20 AM
Timesplitters was a great game and so was Goldeneye, so this should be awesome. I hope they make some kick a55 levels on it. & isobars

figrin bran
10-04-2006, 02:27 AM
the space battles were a bit of a disappointment in #2 and so i hope they turn out better in BF3.

Rogue II
10-04-2006, 11:08 AM
the space battles were a bit of a disappointment in #2 and so i hope they turn out better in BF3.

You are right. The space battles were very repetitive and the AI wasn't all that good. I found myself using the Y-Wing most of the time because it caused some serious damage to the Capital ship.

10-04-2006, 03:50 PM
I hate when titles switch developers though, all the flavor of the originals goes out the window to satisfy the new guys' need to leave their mark on the franchise. I hope it turns out well and they are able to integrate much bigger and more exciting levels, smarter AI on both sides, and a better use of vehicles, but I'm not sold just yet.

Darth Instigator
10-05-2006, 06:57 AM
nice! I hope they do a sequel to the Republic commandos also

Lord Malakite
10-05-2006, 07:46 PM
Free Radical, thats an interesting development. While I'm fairly certain the "on foot" missions will turn out alright based on what they have done with games like Time Splitters 2 and GoldenEye I'm not 100% certain how well they can create "vehicle" based missions. Those games had very little vehicle interaction, and for what interaction there was it didn't feel like true vehicle based missions. Rather it felt more like an expansion to the "on foot" levels.

Worst case scenario I could see this game turning out as the exact opposite to Factor 5's Rebel Strike.