Found Drift at TRU Los Feliz today along with Seaspray and Starscream, but my wallet couldn't handle more than Drift.
Drift's alt mode is a bit of an elongated Japanese-style sports car, no real direct car that I can tell though, but the lines remind me of a few of the late '90s cars, maybe a Nissan Skyline with a little more swoop. It's a little off to me, either not wide enough or too long, it's ok but doesn't blow my mind. The hood seams are too obvious, and on mine they gap enough to distract. The white plastic color doesn't work without a wash too well, very plain even with the red rising sun-inspired paint job (which disappears pretty early). The blue front and side windows being transparent kinda works, kinda shows off a piece of interior that changes the whole look, makes it seem like a big B-pillar, I think they should have gone frosted or even opaque like the painted rear window. The long sword clips to the underside of the car very close to the ground.
Transformation is fairly standard fare really. I do like the side windows folding down for once rather than remaining kibble, that usually drives me nuts and it's SO common. There is a clip at the front and another at the back that are way too tight though, that is a stand out. Also, the feet just kinda "stop", they don't feel transformed so much as kibble put to use and sculpted to look like boots. Depending on your orientation of the large sword, it is possible to transform Drift without removing it.
Bot mode is nice and tall, but at first blush seems overly simple. The sculpted detail is a tad broad after a few years of very fine detailing, and the details he does have are totally lost in the white plastic. I think a paint wash would really bring this figure to life, but it's also missing a bunch of paint apps like the red on the chest, the yellow on the "cheeks" (they put gold instead of yellow on the crest center), a few other things like that, just a sense of "more" that's badly missing here. And if that weren't bad enough, while he's got the general idea of the character down, he's a tad scrawny-looking, especially around the torso, and then he has fatty boots that look like too much car kibble. His chest could have been salvaged by making the windshield opaque, but clear it's not doing its job of shaping the guy. His eyes lightpipe light blue, but it's a top lightpipe that works but creates a dark center in each eye, realistic to people yes, but looks a little odd here, and the color gets lost in the silver face a little. In fact, all the black and silver colors in bot mode should be something else, mostly dark gray I'd say. So all that said, this figure is pretty good. Why? Because it can pose like a mofo, and pull off 2-handed sword wielding, and somehow it just has presence once you get to playing around with it. Drift comes with 2 short swords stowed in the door-kibble hip armor (the right sword on mine falls out so easily though), and the long sword is on a clip on the back which is hinged even though it didn't need to be. Poochy the Marysuebot here is nothing without standing around posing and holding his swords, after all. Articulation is good, it's not even great really, no waist, limited knee range too, but what's there works very well for Drift's poses, and my favorite is the hinged head designed to look up at a 30 degree angle - that is something all figures, TF or not, should be able to do.
Bottom line, Drift is an ok Transformer in general, not mindblowing in any one way, but by giving this figure enough mobility to have attitude, somehow it becomes a little more than the sum of its parts. Perhaps most frustrating then is what all this figure could be with better deco choices, but all in all it's a decent purchase.
Yeah, he is a loser in every scale they put him in.
I'll be honest, I've been so busy I've barely skimmed the Botcon coverage. Not even Steve's coverage yet:We've not really talked much about the Botcon coverage yet but there are some promising deluxes coming like Tomahawk the Apache chopper. Blurr is coming as well but I think I like the animated Blurr much better.
http://photos.actionfigs.com/g5511-botcon-2010.html
I did dig a lot of the new stuff they showed, but it felt like "why wait so long to put it out???" after the last few months. Generations Blurr being Drift is meh to me.
Wait, what???



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Naw, just kidding, but there are some nitpicks here. Alt mode is a large, hefty F-22 Raptor... and then some robot legs folded underneath trying to be as sleek and unobtrusive as they can, but still stuff under a jet. The legs make up just over half an inch more jet than the bottom should normally be, which is about 25-33% more jet height than normally would be there. From some angles, it gets away with this pretty well, and from others it's business as usual for TF jet figures, especially the large crotch piece at the back under the engines. The engine exhausts, by the way, have sculpted turbines, which is quite cool. The designers knew the legs wouldn't really work into the jet, so they sculpted some of the jet underside elements behind the legs, a bold choice. The top of the plane is almost immaculate with the sculpted panel lines and little details, if not for a few black screws towards the back, and of course the Cybertronian tattoo deco isn't USAF-accurate. The cockpit is pretty well-detailed, it and the intakes are cast in clear yellow plastic but get away with this, especially with the jet being largely a satin lightly-metallic gray with black tattoos and a few light gray lines (there's also a few spots of bronze and dark bronze, but not too much). The front and sides are decent despite some bot stuff visisble, it's more like a jet with panels missing off the airframe. From the back, that crotch is just too much cargo under the plane, it's a thick part and has big hip joints exposed. From the bottom, more bot stuff is visible, and the wings have some exposed elements that are inaccurate. Adding on the big missile to the underside of each wing is inaccurate - the Raptor has an internal weapons bay - and the bot mode launcher hand can be stowed on the underside but visually sticks out a little more and its little non-removable missiles are facing the wrong way. In-hand, the plane is fun to whoosh, the kibble at least keeps the lines consistent, especially the front of the legs and feet which do a good job carrying the sleek shape of the plane. It's quite solid, almost no flex, and no dislodging parts. 

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