Darth Maul: Shadow Hunter
This novel reads like a well-paced session of gaming. It reads so much like gaming in fact, that I checked the author's bio to see if Reaves had a history in the gaming industry. (He does not.) Reaves does deserve a fair amount of credit for being disciplined enough to kill the characters who face Maul.
However, one of the more aggravating "game" aspects manifests itself in how they die. One character, nearly to the end of the book, survives to the point of absurdity. When he dies, it just seems, well, stupid, almost as if the game's "moderator" decided that Maul would get rerolls, while the unfortunate character fighting him would get none. That, along with some truly "game" style plot points and elements made this book truly tedious in places. Convenient "just missed it" and "oops, I lost my communicator" type stuff does not a good novel make.